The Blank: See Badass in a Nice Suit above for further information.Bittersweet Ending: In later versions of the game, if you got all eight pages, the Slender Man would still find the Player Character, but she would wake up in the forest the following morning, so it's ambiguous as to whether or not she's really in the clear, though.Being Watched: After about the first or second page anyway which is exactly when the Slenderman starts chasing you.Badass in a Nice Suit: This is exactly what the Slenderman himself is if we really have to tell you at this point.Backing into Danger: This is a good way to crash into Slendy's shins if he wasn't in your field of vision already.Apocalyptic Log: The notebook pages that intell a previous between the Slenderman and one of his other potential victims.Always Night: To keep your range of vision limited and also you feeling appropriately sandwiched in.Adaptation Distillation: Basically every freaky Slender Man encounter from Marble Hornets can be reenacted here.Ascended Meme: The 20 Dollars mode that references a meme stating that if you give the Slenderman 20 dollars while he's currently out and about and chasing you, he'll leave you alone immediately thereafter.The other version of the game take place in an abandoned area, a hospice note a care site for sick people who don't have much time left, a sanatorium, prison, a carnival.A large, cylindrical silo (similar to the one featured in Marble Hornets) without any entrances, and more.A pile of stones that resemble Stonehenge. Some lined up trees with their upper halves sawed up to perfect height.Either way, try to make this the first place you collect a page from, since it's unlikely you will get cornered in there if you do. It looks like a shower house, but there are no pipes, water nozzles, or even a pool or lake nearby, so who knows. An abandoned building is one such place.Abandoned Area: The woods show signs of human activity through some of the randomly placed objects, though their purpose is unclear.She traverses through the scenery (which was remastered quite epically), finding notes of Kate and her friend CR, all the while avoiding the Slender Man and his proxy, a hooded, masked chaser. You take control as Lauren, a friend of Kate's (the protagonist of the original game), who visits the latter's house just after the Slender Man attacked. The Marble Hornets crew wrote the story for the game. The game, itself a remake of the original, was released on Maexactly at midnight. On December 23rd 2012, a teaser trailer was released for the commercial expansion Slender: The Arrival. The author is currently working on the real thing and this little practice in terror is just the opening act. The pages are randomly distributed in every new game, but there are certain places within the woods where they frequently spawn. At this time, the game is just a beta, a proof of concept. The game is very much inspired by Marble Hornets, the web video series that popularized The Slender Man Mythos, flawlessly recreating its most terrifying moments as you scamper through the forest looking for pages and praying to whatever deity you subscribe to that the game doesnt generate the beast at an inopportune moment when you cant readily escape. You're sure it hasnt kept right up with you and isn't about to snatch you up. Run, run all you can until your lungs give up and you collapse. Switch off your precious guiding light, and book it. In fact, you have to look away, or else hell take you. Just standing there in the dark woods illuminated solely by your little flashlights glow. When the screen begins to tear up, the image grows snowy, and the sound becomes distorted, "it" is very near. He can strike at any time, your only warning being the sound of static. The pages you have to collect are randomly scattered through the huge area spanning the woods and each time you get another page, Slendy closes in on you a little more. It's pitch dark outside, youre trapped in a fenced-in portion of the woods, and youre searching for pages that look like they came right out of Alex Kralies notebook. Instead of throwing tons of blood and gore at you, it puts you in the role of a helpless Slender Man Mythos protagonist desperately fleeing from the creature stalking your every footstep. The point of Slender is to scare you, but not through the usual methods. The trailer can be watched here and a download link can be found here. Slender ( Slender: The Eight Pages as of version 9.7) is an independent, Unity-engine-based horror game, developed by Agent Parsec and released in 2012.
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